Created by Rick Davidson, GameDev.tv by Ben Tristem | Video: h264, 1280x720 | Audio: AAC 48KHz 2ch | Duration: 03:43 H/M | Lec: 27 | 3.82 GB | Language: English | Sub: English [Auto-generated]
Learn the tools to design and build a video game level. No programming needed. Great way to learn the Unity Engine.
BESTSELLER | Created by Ben Tristem, GameDev.tv by Ben Tristem, Rick Davidson | Video: h264, 1280x720 | Audio: AAC 48KHz 2ch | Duration: 35:13 H/M | Lec: 221 | 23.3 GB | Language: English | Sub: English
Game development & design. Learn Unity 2018 in C#. Your first 7 2D Unity games for web, Mac & PC. Includes Tilemap
By Peter Mosmans | Level - Intermediate | Video: h264, 1280x720 | Audio: AAC 48KHz 2ch | Duration: 1h 23m | 156 MB | Language: English | Sub: English | Exercise files included
Most security breaches start with a single incident. This course will teach you how to set up correct logging and monitoring for your application, as well as what to log and what not to log in order to detect those incidents on time.
By Peter Mosmans | Level - Intermediate | Video: h264, 1280x720 | Audio: AAC 48KHz 2ch | Duration: 1h 0m | 135 MB | Language: English | Sub: English | Exercise files included
This course will teach you what XML External Entity vulnerabilities are, how they are exploited, how you can identify the vulnerabilities in your code, and how you can protect your code against exploitation.
By Peter Mosmans | Level - Intermediate | Video: h264, 1280x720 | Audio: AAC 48KHz 2ch | Duration: 1h 13m | 135 MB | Language: English | Sub: English | Exercise files included
This course explains the risk of using components with known vulnerabilities. It outlines tools and strategies to reduce the overall risk. The course also discusses several methods to enhance the overall security when using third party components.
By Peter Mosmans | Level - Intermediate | Video: h264, 1280x720 | Audio: AAC 48KHz 2ch | Duration: 1h 2m H/M | 136 MB | Language: English + Sub. | Exercise files included
This course will teach you the basics of serialization and deserialization, including serialization file formats, what insecure deserialization is, and how to prevent that type of vulnerability from occurring in your code.