Unity 4 Game Development Hotshot By Jate Wittayabundit
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English | July 24, 2014 | ISBN: 9781849695589 | 466 pages | True (PDF,Mobi,Epub) + Codes | 220 MB
Key Features
Understand the new 2D Sprite and Immediate Mode GUI system (OnGUI()/GUI class) in Unity 4, and the difference between 2D and 3D worlds, with clear instruction and examples.
Learn about Mecanim System, AI programming, editor script, and Character Controller programming including scripting and how to adapt it to your needs.
Create a Menu for an RPG Game – Add Powerups, Weapons, and Armor.
What You Will Learn
Explore 2D Sprite character animation, rigid body, physics raycast, and camera type
Create custom UI graphics, scripts, a draggable window, and dynamic UI using the Unity GUI system
Code using surface shader programming and learn the basics of shaders
Create a rocket launcher, built-in fire particle effect, and custom particle effect
Load and save with PlayerPrefs and post the hi-score to the database using PHP and MySQL.
About
Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way through the game virtually embodying your greatest hero or heroine.
Every project is designed to push your Unity skills to the limit and beyond. You will start by creating a 2D platform game with the new 2D sprite feature and move on to the Unity GUI system. Then, you will create a 3D character and make it move. By the end of this book, you will know how to post the player's score to the hi-score board.
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