b/imfamous by imfamous

Spider Character Spiders Pack v5.2

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Spider Character Spiders Pack v5.2

Requirement: Unity 2018.4.12 or higher | File size: 474 MB

Spiders Pack features three fully animated Spider characters. Resize in editor to create Small, Medium & Large spiders -- each one is designed to be different enough from the others so players know they're unique.

CUSTOMIZE TEXTURES
Customize your textures using the included Substance Painter source files. Change out materials, or make other modifications like adding dirt, or shifting colors, in minutes. Export the finished textures from Painter, ready be used in Unity. Make the textures look they way you want them for your project.

CUSTOM RE-MIXABLE MUSIC
Music has been composed specifically for the characters we produce. The tracks are separated into layers and set up for use with the Unity Audio Mixer. Use this to mix your own tracks, and create the perfect sound for your game levels, and export all your mixes with a single click into game-ready .wav files!

A "Composers Mix" is also included if you do not want to mix your own track, and you can easily export the included mixes as well.

SOUND EFFECTS
Many of the animations now feature matching sound effects, along with a simple audio controller script that makes playing them and controlling things like volume, volume by speed etc easy. Nothing brings characters to life like high quality matching audio.

ANIMATIONS
• Attack 1
• Attack 2
• Cast
• Death 1
• Death 2
• Dodge
• Idle
• Idle Break
• Jump Back
• Jump Left
• Jump Right
• Taunt
• Turn Left
• Turn Right
• Walk Backward
• Walk Forward

PARTICLES
Custom particles (magic spells etc) are included whenever appropriate. The package also includes our entire "Magic Spells & Particles Pack", so you can create your own magic spells. There are amazing particle packs on the Asset Store -- my particles are fine, but can't compete with those, I do urge all users to investigate which other particle packs fit their project.

LEGACY SHADERS & HDRP
Textures will work with legacy shaders (Unity 5 and beyond), and we now include HDRP versions as well.

POLYCOUNT & LODS
I suggest you use a tool like Mantis Online (google it, it's free) for creating your own LODs that fit your project/platform. While it may be convenient to have LODs ready to go, the reality is that poly count requirements are very unique to each individual project, and there is no way that I can create exactly what works for you.

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