SuperLuminal StarDust v0.9.7 CE for Adobe After Effects CC
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File size: 5.2 MB
Stardust is a Modular 3D particle system for After Effects. It has an easy to use node based user interface and ships with a host of presets to create stunning effects.
Particles
One Tool, a single 3D space, on one layer with endless possibilities. It is a full featured particle system with forces, fields, motion blur, DOF and much more.
Modular
A Breakthrough easy to use node based interface. Start with a preset or create your own nodes. Many emitters, particles and forces can be added, and have them all work in a single 3D space on one layer.
Replica
Create beautiful motion graphics by replicating particles in many ways. With Replica you can create unique looking designs, ranging from organic through technology and more.
Space Deformers
Sphere, box, 3d models, displacement maps and more are used to push, pull, enclose, color and move particles around. Black hole nodes can be used to attract the particles over time.
Smart Presets
Load an entire setup, node, or a single param. With a single click you can load stunning presets, and there are loads of them.
3D Models
Particles can be emitted along a 3D model’s vertices or from its volume.
Grids
Whether it’s a box or a sphere grid, with the unique easy-to-use modular workflow these are just starting points for endless paths. These grids can be manipulated in many ways to create arresting looks.
Splines
From particle emitting splines through 3D lines, these unique animate-able 3D splines, defined using After effects lights, create a multitude of stunning effects.
Text & Mask
Particles can be emitted from live text and masks, either from the volume or the edges. Paths can then be trimmed, offset and controlled using many more properties. Create never seen before effects.
Features
Modular 3D particle system for After Effects.
One Tool, Single 3D space.
One click smart presets.
Replica, a unique effect, that replicates the particles in various ways.
Countless particle effects.
Emitters, Particles, Replica, Forces, 3D Models, Text & Mask, Maps.
Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole.
Splines, animate-able, both as paths and emitters.
Containers,enclose particles in sphere, box or a 3D model.
Release Notes
Source Node - New node to create a source, e.g a layer to be used in several particle systems.
Replica - Added "Flow" Replica type, that creates flow looking particle replicates.
Reflections - Added an environment layer that can reflect off of Rectangular / Textured particles.
Obj Surface emitting - Emit particles from the surface of a 3D Model.
Textured Particle Use Alpha / Lightness , mix the colour from the particle with the alpha / lightness of the source texture.
Maps - Added sample quality and more control options.
Noise channel - Use turbulence generated noise on other nodes.
Helpers - Added visual cues for some nodes.
Presets - Added New Presets for Replica Flow, HUDs, Grid and more.
Bug Fixes:
Fixed a crash related to Light emitter.
Fixed an issue with Air Density mixed with zero speed particles.
Fixed an issue with Mask / Text Layer transforms.
Fixed an issue with reverse time-remap on layer / comp.
Fixed an issue with motion blur and key-frames.
Fixed an issue where Line graph would not update after change.
Fixed an issue where wrong parameters would be displayed.
Cleanup param names.
Homepage
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