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Artstation - Creating Materials in Unreal Engine Part 4 & 5

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Artstation - Creating Materials in Unreal Engine Part 4 & 5

Duration: 3h 4min | Video: .MP4 1920x1080, 30 fps | Audio: AAC, 48 KHz, 2 channels | Size: 1.25 GB
Genre: eLearning | Language: English

In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and some advanced materials. With the help of Material Functions, each shader is fully scalable, allowing you to build upon the foundation that you will create throughout.

PART 4
Advanced Materials
Part 4 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and some advanced materials. With the help of Material Functions, each shader is fully scalable, allowing you to build upon the foundation that you will create throughout. In this part, Kem covers various advanced shaders that will help elevate your artistic arsenal.
by Kem Yaralioglu • Intermediate • 1h 50m

PART 5
Creating a Terrain Material
by Kem Yaralioglu • Intermediate • 1h 14m
Part 5 of 5. In this five-part series, Kem Yaralioglu breaks down his process for creating master materials, terrain shaders, and some advanced materials. With the help of Material Functions, each shader is fully scalable, allowing you to build upon the foundation that you will create throughout. In this part, Kem demonstrates how to create a terrain material with multiple weighted layers that …

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Artstation - Creating Materials in Unreal Engine Part 4 & 5

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